Review - Phantasy Star 0 (DS)

Yes, like other console RPGs, this one has a "magical" girl.
If there’s one common characteristic of the console RPG subgenre, it’s this: combat is usually detached from the real action. Fighting is carried out by choosing options from a menu, and the only tangible feedback shown is the damaged character blinking. Apparently, someone from Sonic Team has been taking notes, and has crafted Phantasy Star 0 for the DS. Interestingly, Phantasy Star 0 plays a lot like Phantasy Star Online, a Dreamcast game released almost a decade ago. The difference—you get to play Phantasy Star 0 on the road.
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